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mapsetverifier's Issues

Mapset Verifier won’t setup

Everytime I try to download the app, it’s just stops almost halfway and says “Setup was not completed successfully.” It won’t give me a reason why

No usable version of libssl was found

Backend doesn't want to start

 ~/D/mapsetverifier-1.8.2  ./resources/app/api/linux-x64/MapsetVerifierBackend
Startup.
Configure Services.
No usable version of libssl was found
fish: Job 1, './resources/app/api/linux-x64/M…' terminated by signal SIGABRT (Abort)

That's weird because ssl is one of the most essential libraries on every distro and of course I have them. Could it be a version issue? Because I'm on Ubuntu 22.04 LTS which was released later than the last release of this program so maybe due to updated distro packages? Hopefully this project is still being maintained.

Hardware Accel

Would be nice to have a Hardware Acceleration / GPU option so that it could possibly get through the map and toggle between difficulties in Checks mode

[Feature Request] Notify on Invalid Volumes of Timing Lines

Possibly adding features to check invalid hitsounding volumes of timing lines like? Not sure if the case applies for MV (because clicking on it will crash the osu! client) but can be useful when there are huge amount of lines in the timing panel and when people use external programs for hitsounding which can potentially cause such issues.

105% Volume

Cannot install

It keeps saying Installation Aborted every time I tried to install without any meaningful feedback. What could possibly be the problem here?

Difficulty graph's time axis in Overview tab does not take into account intros / outros

title of issue

this makes it extremely confusing to navigate through a map looking for a specific spike since you have to manually add the intro time every time you want to navigate to a potential problem point

in the example below my map has an intro time of around 5.5s and ends at the following timestamp

image

yet when we see it in MV it would end at around 3:04:

image

this replicates itself on other maps

(i have no idea where else to post this without pinging naxess directly, this is my first time using github)

genre and language bug

bug on genre and languages. after refreshing and updating the beatmap and restarting the app, it wont see that it has genre and languages set.

image

Couldn't work on Windows 7

When I opened any mapsets on Windows 7, there were no responses to loading.
Windows 7

But when I used it on Windows 10, it could work well.
Windows 10

Mapset Verifier refuses to establish connection on localhost:5000

When I try to use Mapset Verifier (prior to choosing a song folder,) nothing works. This persists after choosing a song folder, and I cannot run any checks.

image
image

I have no clue what's going on. I've restarted my PC, which did not help. I've tried running as administrator, and that also didn't help.

Any ideas?

Thanks.

Arch Linux: The display compositor is frequently crashing. Goodbye.

OS: Arch Linux

App not opening whether installed from AUR or running executable from tar.gz.

Running mapsetverifier:

[grindle@CRAPPY-DESKTOP mapsetverifier-1.8.2]$ ./mapsetverifier 
Fontconfig warning: "/usr/share/fontconfig/conf.avail/05-reset-dirs-sample.conf", line 6: unknown element "reset-dirs"
[6318:0908/191300.075107:FATAL:gpu_data_manager_impl_private.cc(892)] The display compositor is frequently crashing. Goodbye.
Trace/breakpoint trap (core dumped)
[grindle@CRAPPY-DESKTOP mapsetverifier-1.8.2]$

Running mapsetverifier --no-sandbox gets the app to open, but backend seems to not work as beatmaps get stuck infinitely loading.

Running MapsetVerifierBackend:

[grindle@CRAPPY-DESKTOP linux-x64]$ ./MapsetVerifierBackend
Process terminated. Couldn't find a valid ICU package installed on the system. Set the configuration flag System.Globalization.Invariant to true if you want to run with no globalization support.
   at System.Environment.FailFast(System.String)
   at System.Globalization.GlobalizationMode.GetGlobalizationInvariantMode()
   at System.Globalization.GlobalizationMode..cctor()
   at System.Globalization.CultureData.CreateCultureWithInvariantData()
   at System.Globalization.CultureData.get_Invariant()
   at System.Globalization.CultureInfo..cctor()
   at System.Globalization.CultureInfo.get_InvariantCulture()
   at MapsetVerifierBackend.Program.Main(System.String[])
Aborted (core dumped)
[grindle@CRAPPY-DESKTOP linux-x64]$ 

Running export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1; ./MapsetVerifierBackend:

[grindle@CRAPPY-DESKTOP linux-x64]$ export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1; ./MapsetVerifierBackend
Unhandled exception. System.IO.FileNotFoundException: Could not load file or assembly '/mnt/Storage Box/Executables/mapsetverifier-1.8.2/resources/app/api/linux-x64/resources/app/checks/MapsetChecks.dll'. The system cannot find the file specified.

File name: '/mnt/Storage Box/Executables/mapsetverifier-1.8.2/resources/app/api/linux-x64/resources/app/checks/MapsetChecks.dll'
   at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath, ObjectHandleOnStack retAssembly)
   at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String assemblyPath)
   at System.Reflection.Assembly.LoadFile(String path)
   at MapsetVerifierFramework.Checker.LoadCheckDLL(String aCheckPath) in D:\VSPROJECTS\Visual Studio 2017\Projects\MapsetVerifierFramework\Checker.cs:line 120
   at MapsetVerifierBackend.Program.Main(String[] args) in D:\VSPROJECTS\Visual Studio 2017\Projects\MapsetVerifierBackend\Program.cs:line 33


Aborted (core dumped)
[grindle@CRAPPY-DESKTOP linux-x64]$

Running export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1; ./mapsetverifier yields the same error as running without the export.

Finally, the app can be successfully launched as normal with export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1; ./mapsetverifier --no-sandbox, allowing beatmaps to be loaded and checked as normal.

EDIT: Actually, I just rebooted my computer and the above command is still required but all functionality works now and the errors below don't apply.

However, this method yields two errors which don't seem to affect Checks functionality i.e. Backend error, click here for details.:

Unhandled exception.
System.IO.IOException: Failed to bind to address http://127.0.0.1:5000: address already in use. ---> Microsoft.AspNetCore.Connections.AddressInUseException: Address already in use ---> System.Net.Sockets.SocketException (98): Address already in use at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError error, String callerName) at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress) at System.Net.Sockets.Socket.Bind(EndPoint localEP) at Microsoft.AspNetCore.Server.Kestrel.Transport.Sockets.SocketTransport.BindAsync() --- End of inner exception stack trace --- at Microsoft.AspNetCore.Server.Kestrel.Transport.Sockets.SocketTransport.BindAsync() at Microsoft.AspNetCore.Server.Kestrel.Core.KestrelServer.<>c__DisplayClass21_0`1.<g__OnBind

Additionally, it seems Snapshots functionality won't work with this as it yields an error i.e. Unable to find the specified file.:

at Interop.Sys.GetCwdHelper(Byte* ptr, Int32 bufferSize) at Interop.Sys.GetCwd() at System.IO.Path.GetFullPath(String path) at System.IO.File.GetCreationTimeUtc(String path) at MapsetSnapshotter.Snapshotter.SnapshotBeatmapSet(BeatmapSet aBeatmapSet) in D:\VSPROJECTS\Visual Studio 2017\Projects\MapsetSnapshotter\Snapshotter.cs:line 57 at MapsetVerifierBackend.Server.Worker.RequestSnapshots(String aBeatmapSetPath) in D:\VSPROJECTS\Visual Studio 2017\Projects\MapsetVerifierBackend\Server\Worker.cs:line 137

[Feature Request] Checking For Invisible Notes / Sliders Without CurvePoints

Normal Sliders Have CurvePoints Like 113,85,11274,6,0,P|151:85|201:121,1,80, but Invisible Notes / Sliders Without CurvePoints Looks Like 146,189,13070,2,0,L,1,47.9999985351563, And It Does not Detect.
Slider Syntax Looks like x,y,time,type,hitSound,curveType|curvePoints,slides,length,edgeSounds,edgeSets,hitSample, but having no curvePoints set it goes invisible (not in osu!lazer)

How to install on linux

I'm new to linux and is using ubuntu 20.04 LTS
I searched on google about installing tar.gz files
But I followed the tutorial and it gives me an error of like "config, no such directory" or "INSTALL, no such file" etc

Mapset Verifier is not able to populate the map list if osu! is on External HDD

Summary:
I've got my osu! folder on external HDD and setting up the folder in-app to the Songs folder on my external HDD doesn't populate the maplist
image
image

Repro Rate:
Mapset Verifier 1.8.2 on 21H1 (19043.1348) - 5/5

Repro Steps:

  1. Install the app
  2. Make sure your osu! folder is on an External HDD
  3. Select a Songs folder in-app
  4. Observe the issue as the maplist doesn't populate

Expected Results:
Maplist populates and user is able to pick a map from it

Actual Results:
Maplist doesn't populate with maps

OGG RC changed to 208 not 192 anymore

new RC

...have an average bit rate no greater than 192 kbps for .mp3 files, or 208 kbps for .ogg files.

currently your program throwing error for 193 kpbs for ogg still

Linux Compability

Here are some issues found out during testing on Linux.
OS: Manjaro Linux

  • Upon update
  • Application
    • appdataPath goes to ~/.local/share/Mapset Verifier Externals while the folder is created on ~/.config/Mapset Verifier Externals, this not only makes settings isnt viable, but also opening external folder impossible.

For last point, it seems to be caused by the fact that MapsetVerifierBackend is not consistent with Mapset Verifier's appdataPath.

On MVBackend, it uses Environment.SpecialFolder.ApplicationData that points out to ~/.config, while Environment.SpecialFolder.LocalApplicationData points out to ~/.local/share[1]

[1] https://jimrich.sk/environment-specialfolder-on-windows-linux-and-os-x/

timing points don't update?

I noticed while fixing 1 ms unsnaps (moving the objects in question back by 1ms), if they had a green line on them it'd give the "Hit object is unaffected by a line very close to it." warning even though the line was also moved. Similarly, moving a green line forward 1ms so that it no longer affected the object it was placed on would fail to cause this error. Restarting the program fixes this, but swapping to a different map and then back does not.

Kiai time calculation doesn't function properly if both a red line and green line are present in the middle of an existing kiai

As the title says, to encounter this bug, simply start a kiai (whether from a red or green line it doesn't matter), then add a red line and a green line on the same tick whilst in the current kiai. I discovered this when my kiai calculation was different for nearly every difficulty due to a nightcore red line (metronome reset) I added. Offsetting the green line by as little as +-1ms seems to fix this but I'd rather get this addressed in MV rather than have to offset my maps.
Kiai Time in MV, almost every difficulty is different:
unknown
The red and green line that seems to be causing the issue:
image
By offsetting the green line by 1ms in every difficulty it magically fixes itself (I also did the note it affected but this did not change the results):
image

Backend error everytime I start up Mapset Verifier

image
When I expand the first backend error I get the follow message:

System.IO.IOException: Failed to bind to address http://127.0.0.1:5000: address already in use. ---> Microsoft.AspNetCore.Connections.AddressInUseException: Only one usage of each socket address (protocol/network address/port) is normally permitted. ---> System.Net.Sockets.SocketException (10048): Only one usage of each socket address (protocol/network address/port) is normally permitted. at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError error, String callerName) at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress) at System.Net.Sockets.Socket.Bind(EndPoint localEP) at Microsoft.AspNetCore.Server.Kestrel.Transport.Sockets.SocketTransport.BindAsync() --- End of inner exception stack trace --- at Microsoft.AspNetCore.Server.Kestrel.Transport.Sockets.SocketTransport.BindAsync() at Microsoft.AspNetCore.Server.Kestrel.Core.KestrelServer.<>c__DisplayClass21_0`1.<g__OnBind

The second backend error returns the following message:
Unhandled exception.

The only real context I can give is this issue popped up after I replaced my GPU with an Intel GPU (Intel Arc A750). I have no idea if that could've caused the issue or something else I touched in the like 12 hour span since the last time I launched MV and this issue cropped up.

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