Name: Zubair Irshad
Type: User
Company: @GeorgiaTech @TRI-ML @GT-RIPL
Bio: π Machine Learning Research Scientist @ToyotaResearch
π Researching 3D Vision | Scene Understanding | Embodied AI
π PhD in AI and ML from @GeorgiaTech
Twitter: mzubairirshad
Location: Silicon Valley, CA, USA
Blog: https://zubairirshad.com
Zubair Irshad's Projects
Identifying the dynamic parameters of a 7-DOF robot arm for inverse dynamic control
Experimental repo for modelling Articulated Object Neural Radiance Field
Awesome work on object 6 DoF pose estimation
A curated list of awesome computer vision resources
Awesome Dataset Distillation Papers
A comprehensive list of Implicit Representations and NeRF papers relating to Robotics/RL domain, including papers, codes, and related websites
A comprehensive list of Implicit Representations and NeRF papers relating to SLAM/Robotics domain, including papers, video, codes, and related websites
A curated list of resources on implicit neural representations.
A comprehensive list of papers using large language/multi-modal models for Robotics/RL, including papers, codes, and related websites
A curated list of awesome neural radiance fields papers
A collection of resources on neural rendering.
A curated list of research papers in Vision-Language Navigation (VLN)
Recent papers about generalizable 6DoF object pose estimation.
A procedural Blender pipeline for photorealistic training image generation
Pytorch code for ICRA'22 paper: "Single-Shot Multi-Object 3D Shape Reconstruction and Categorical 6D Pose and Size Estimation"
ROS based turtlebot3 mobile robot navigator using sign recognition based on image classification.
Code for CVPR 2021 oral paper "Exploring Data-Efficient 3D Scene Understanding with Contrastive Scene Contexts"
Repo for the Deep Reinforcement Learning Nanodegree program
Learning Continuous Signed Distance Functions for Shape Representation
DepthContrast self-supervised learning for 3D
Official code repository for the paper: βDiffusion-SDF: Conditional Generative Modeling of Signed Distance Functionsβ
Derivable surface estimation, Lane estimation, object and obstacle detection stack for self driving cars
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
A modular high-level library to train embodied AI agents across a variety of tasks, environments, and simulators.
A flexible, high-performance 3D simulator for Embodied AI research.