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benvium avatar benvium commented on July 21, 2024 1

You can use the onError callback in the constructor of Sound for this now.

new Sound('foo.mp3',  Sound.MAIN_BUNDLE, (error, props) => { if (!error) { .. loaded .. } })

from react-native-sound.

sdeleon28 avatar sdeleon28 commented on July 21, 2024

I've worked around this limitation by using an inelegant recursive call inside a setTimeout that checks for the value of isLoaded() every so often. Kinda hacky but gets the job done. Also with this strategy you can work around the Android limitation that only lets you play 6 pre-loaded files without releasing the MediaPlayer (see this post -> http://stackoverflow.com/questions/23665250/mediaplayer-stops-playing-the-sounds-android)

from react-native-sound.

Rafazor avatar Rafazor commented on July 21, 2024

You can use the onError callback in the constructor of Sound for this now.

new Sound('foo.mp3',  Sound.MAIN_BUNDLE, (error, props) => { if (!error) { .. loaded .. } })

Thanks, it works.

from react-native-sound.

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