Comments (2)
Yeah I planned to add this eventually, need to figure out how to activate this from command line and configure best. The simplifier now supports attribute weighted simplification, it just hasn't made its way to gltfpack. Quickly added this just to check what the results on this model would be and they seem good, this is 0.25 simplification ratio (1/4x triangles), current master vs attribute aware simplification.
Will work on this in the near future.
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Attribute aware looks so much better and I think this mesh is cool to test it :)
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Related Issues (20)
- How to implement a c++ version of glb decoder and export uncompressed glb files HOT 1
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