Comments (2)
Hmm, now that definitely doesn't sound quite right! Cheers for the heads up and recreation steps - I suspect you're probably right in that this'll manifest in other land management plugins too, I reckon it'll also extend to heads that drop from regular blocks, as the logic is largely identical, just harder to spot from non-guaranteed drop rates!
from decorheads.
Sorry for the delay, this should be fixed as of: Respect event cancellation!
As expected, was also occurring under plugins such as WorldGuard, and effecting regular head drops too! Version 1.6.0 is live on Spigot, and should be approved on Bukkit in a couple of days!
from decorheads.
Related Issues (17)
- Not stacking? HOT 4
- Separate BlockMetaLogger file to a per-Chunk solution
- Shulker Box Crafting is not detected HOT 1
- Placing head -> Chat Issue HOT 3
- Console error spamming HOT 2
- Adding New Heads Breaks Plugin For Me HOT 3
- V2.3.0 and 2.3.1 spam Console HOT 7
- Missing skins HOT 2
- Cannot read field "value" because "anotherString" is null HOT 2
- Could not pass event BlockBreakEvent HOT 4
- No heads dropping on player death (2.0.0) HOT 6
- /dhwiki command throwing warnings on non correct syntax (V2.0.0) HOT 1
- Player head stacks are inconsistent between player joins. HOT 3
- Pre 2.0.0 heads dissapear when broken, but only if placed on the floor HOT 2
- Heads placed on walls do not drop when broken HOT 1
- Prevents Slimefun drops HOT 3
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from decorheads.