Comments (2)
Hi @billh93,
Thanks for getting in touch. I have just had a quick look over the code in wheel.js in your repo and I see there is this line segments.push(slicePrizes[i]); which is adding the segments to the wheel.
That may be the cause of the problem because adding segments to the wheel has a bit more to it than just adding things to the segments array. Please consider using the addSegment() function, or take a look at what it does and ensure your code replicates that - i.e. creating a Segment object and also updating the numSegments and calling the updateSegmentSizes() function.
Regards,
DouG.
from javascript-winwheel.
Hey @zarocknz!
Thanks for the fast response! Yeah, I assumed it had to do something with the original file. In the console I kept seeing several key:value pairs that weren't originally in the wheel.js file well thanks man!
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Related Issues (20)
- option to set winning field HOT 1
- Curved text causes spacing problems. HOT 1
- Image per segment not working
- Bug with use of Math.Random()
- Multiple independent wheels on the same page HOT 1
- Can you please add version 2.8.0 to jsdelivr? HOT 2
- Insert Image on a Segment
- Is possible to use emojis on segments? HOT 2
- Different starting angle because of the drag animation HOT 1
- Wheel lags/freezes while spinning HOT 1
- Cursive Font Family text causes spacing and rendering text problems
- Two weels at the same time HOT 1
- deleteSegment will not delete first segment
- The site of winwheel tutorials is not available HOT 1
- Problem with custom fonts
- TweenMax is not defined HOT 1
- I want to loop object into segments , I try this but not working.
- I want draw segmentImage without margin between each segements. HOT 2
- I want to get segment size, but I cannot get it.
- How to optimization on mobile?
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