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heroclicker's Issues

Window location is too heavily based on the ui specifics

While interesting visual recognition of the window is not maintainable long term.

There are two replacement options, capture static information about the game screen to identify the the window size and location. Some downsides is its very hard to perfectly identify the whole window based on some interior points. An upside is it requires 0 additional libraries

Other replacement option is to hook into the windows api. I can perfectly grab all the windowing information from that. Some downsides, that further locks me into the standalone steam client on windows.

file paths arent robust

Its possible to launch the main script and have it fail to locate the required files due to the relative path handling.

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