Comments (1)
I think we should just remove the generic description of what you can do with events from destroy/init etc.
They were added because these components were developed along with the evolving event system, so folks were new to the concepts. There's not really much value in repeating everything you can do with an event generically, in the description for a specific event.
For the underlying preventDefault on fireOnce events issue - my thoughts are in #505
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