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Danny (Yordan) Grigorov's Projects

botfarm icon botfarm

Application used to spawn WoW automated players compatible with 3.3.5a version only.

classic-db icon classic-db

A content database for mangos-classic, and World of Warcraft Client Patch 1.12

cmangos-issues icon cmangos-issues

This repository is used as a centralized point for all issues regarding CMaNGOS.

coding-cheatsheet icon coding-cheatsheet

A repo to help you during the coding tests. Forked from existing github repos plus my own work.

cpp_playground icon cpp_playground

This is where I play around with syntax and algorithms with C++

crowd_pathfinder icon crowd_pathfinder

An efficient implementation of flow-tile pathfinding in Unreal Engine, inspired by work of Elijah Emerson on Supreme Commander

dooria icon dooria

Inspired by LOTR's Mines of Moria: Dooria 🧙‍♂️! Dooria is dungeon puzzle game with randomly generated mazes of increasing difficulty. The generation uses depth-first-search to draw the maze. Made during the Brackeys 2024.1 Game Jam

fork_computergraphics_algorithms_with_cpp icon fork_computergraphics_algorithms_with_cpp

Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.

git_rich icon git_rich

A "who wants to be a millionaire" game in Unreal Engine. Made during Hardcore Game Jam 2024

java icon java

All Algorithms implemented in Java

p2d2 icon p2d2

A Transpiler Framework for Optimizing Data Science Pipelines. Published in DEEM@SIGMOD 18 June 2023. Forever grateful to my advisors at TU-Berlin for showing me the beauty computer science research.

python icon python

All Algorithms implemented in Python

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