Comments (2)
There are other external IDEs..? Unless you mean the Stitch VS Code extension
Not too much to do with GMEdit - try opening your object YY in a text/code editor, make any change (add a linebreak at the end, add a space somewhere), save, and the GM IDE will duplicate it in the resource tree.
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Weirdly interesting, might dig deeper into this later to see if I can find out what's causing this...
I did indeed mean vscode, but I wasn't aware of the Stitch extension, cool to see different parts of the community make their own tools!
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Related Issues (20)
- GMEdit creating conflicts with variable definitions set in room editor HOT 1
- Generic / templated self-call for callable types
- #gmcr generates unknown array_wget and GMEdit wrong warnings / errors HOT 9
- Sidebar method list click doesn't jump to the correct line
- Functions defined as methods fail type inferrence when they have arguments
- Reloading plugins doesn't call `init()`
- Feature Request: Adding Support for Running Projects
- Mac App Fails to Quit Completely on CMD+Q HOT 2
- Allow marking callable types as functions
- Allow adding variable number of Templates to type signature HOT 2
- json_stringify() takes now second, optional, parameter
- Function with optional arguments is marked with an error when trying to put arguments inside.
- Multi-line mfunc arguments cause linter errors to be offset
- Linter shows warns for local (i.e. 'var') constructor sub-methods that are inside non-constructor methods saying "function is not a constructor" despite the sub-method being a constructor HOT 2
- Feature Request: Feather-compatible types HOT 3
- Pressing ⌘ + Q always quits GMEdit, regardless of whether the GMEdit window has focus or not HOT 3
- Unable to open GML dialects directory on Windows ("/" instead of "\") HOT 2
- Feature request: parse docblocks using multi-line comments
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