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Brock York's Projects

aur-zoneminder icon aur-zoneminder

Fork of the Archlinux AUR zoneminder repo https://aur.archlinux.org/packages/zoneminder

ballgame icon ballgame

BallGame code as it currently stands with it's 5th iteration.

beaver icon beaver

ðŸ’ĻA real time messaging server to build a scalable in-app notifications, multiplayer games, chat apps in web and mobile apps.

crappygl icon crappygl

A crappy software based fixed pipeline 3D library. For my own learning of 3D etc.

ghidra icon ghidra

Ghidra is a software reverse engineering (SRE) framework

gotools icon gotools

Plugin for Ghidra to assist reversing Golang binaries

gtkradiant icon gtkradiant

The open source, cross platform level editor for idtech games

ioq3-for-urbanterror-4 icon ioq3-for-urbanterror-4

The officially supported ioquake3 engine by the Frozen Sand Development Team for the game Urban Terror 4.x

libnji icon libnji

Native Java Interface (AKA No Java Interface) - Interface with Java from C *easliy*

metromical icon metromical

A attempt at metro app conversion of the comic book reader comical

openmw icon openmw

OpenMW is an unofficial open source engine reimplementation of the game Morrowind.

pcsxr icon pcsxr

https://pcsxr.svn.codeplex.com/svn/pcsxr

rust icon rust

A safe, concurrent, practical language.

sdl2opengl4basic icon sdl2opengl4basic

Using SDL2 and OpenGL 4.3 to implement what I learn from the OpenGL 4.3 programmers guide. Currently working on lighting

sdlopengl3 icon sdlopengl3

my testing of SDL2 with OpenGL 3 as I try and learn them both

searchgraphs icon searchgraphs

My implementation of different search graphs using C++ for my Artificial Machine Intelligence unit

socketncurses icon socketncurses

What started as a learning exercise for sockets and Ncurses is now turning into a mini game

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