Comments (1)
You haven't got an answer yet because that's a bit way off (and possibly RL). From a coder perspective, tile value for automation is a bunch of hardcoded functions, and the first imaginable increase in flexibility would be to have them moddable in ModOptions.constants - Modder job, and same rights for AI and human players, and for everybody in a multiplayer game as well. Even that would be a major chore as there's more such code than you would expect, evaluating stuff for where to place city population, city focus, where to send a worker to improve, or where to settle - the code is meshed but still not just a single place.
Also, AI is not my specialization around here - maybe someone will get a flashing lightbulb that, maybe, just maybe, parts can be improved wiith your inspiration without bringing a card house down or costing a few man-months points in effort. Not me though.
Lastly, any more Options and we'll need to completely overhaul the UI - data-driven with abstract option definitions as data, priorities, a "novice level / expert" setting omits lower priorities from the UI, search and sorting, and so on...
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Related Issues (20)
- Feature request: the City-state "Manila" be renamed to "Maynila" HOT 1
- Warrior vanished from map HOT 5
- Russian translation for number of civilizations too long HOT 5
- Cannot Build HOT 4
- Feature request: Button to disband units in overview HOT 6
- FPS cap HOT 7
- Window mode issues HOT 3
- "Hidden from users" not hiding triggerable effect on event notification HOT 4
- When i tap to chek how mi relationship with a country is going, give me an error HOT 3
- Function to disable mods HOT 2
- Promotion crash HOT 3
- Wrong city-state shown in notification log after being destroyed HOT 11
- Automated units and actions HOT 12
- Start new game issues - e.g. Map Type selection sometimes fails HOT 1
- Technology cost discrepancy HOT 5
- éČăăȘă
- RFC: Telling stories - Ideas and related observations HOT 3
- Units without vision cannot be seen when moved into the fog HOT 2
- Game crash on starting new game after deleting mod HOT 20
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from unciv.