Comments (1)
The button with the <RoR2.ConsoleFunctions> used on the game end report panel that sends you back to the lobby runs the "run_end" command. The console command has the flag "ConVarFlags.SenderMustBeServer".
All the command does is
if (Run.instance)
{
UnityEngine.Object.Destroy(Run.instance.gameObject);
}
This would be doable as a host-only/singleplayer button.
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