Comments (9)
Maybe it's not clear enough but in Installing section of ReadMe, 3rd step tells you that you SHOULD launch an app using Title Redirection (non applet mode)
To be honest I'm shocked that launching this app in applet mode didn't crashed your Atmosphere. For sure I'll add blocker screen for trying to open app in applet mode.
from moonlight-switch.
Iam sorry.
Maybe it's not clear enough but in Installing section of ReadMe, 3rd step tells you that you SHOULD launch an app using Title Redirection (non applet mode)
To be honest I'm shocked that launching this app in applet mode didn't crashed your Atmosphere. For sure I'll add blocker screen for trying to open app in applet mode.
Iam sorry. My mistake, I wrote it wrong. What I mean is that running in applet mode gives better performance than non applet mode. CPU usage in applet mode is less resource intensive than non-applet mode. Please try it
from moonlight-switch.
Hmm... Ok, I'll check
from moonlight-switch.
I have no idea how you make it work in Applet Mode
from moonlight-switch.
This is my system:
It also frequently crashes in applet mode. You can try several times.
This is the result when in applet mode. You can see the cpu is only used about 60%, Ram is only used about 600mb:
This is the result in non-applet mode. CPU usage over 90%. Ram uses about 3 GB, this is non-applet mode. You may see a "Bad connection" message at the bottom of the screen:
from moonlight-switch.
You can see low resource usage because Applet Mode do not allow app to get more, when I tried, my stream worked for a second and then freeze completely with crashing Atmosphere over time.
from moonlight-switch.
It's so strange. When I stream successfully, it won't crash while streaming. Same bitrate 25000 at 1080p, applet mode makes cpu run well at default 1020mhz, non-applet cannot run well. Anyway, I can run at 1080p bitrate 50000 with slightly overclocked cpu 1224 mhz
Can you add 2k, 4k resolution options? I'm sure it can work well in docked mode
from moonlight-switch.
I can add it, but I see no reason for it, dock is not able to output more than 1080p, so why torment Switch's hardware to decode 4k just to downscale image to 1080p, if you could downscale it on Host side
from moonlight-switch.
Implemented in v1.0
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Related Issues (20)
- Semi transparent gray box on the lower right HOT 2
- Forced Mouse Acceleration HOT 6
- The mouse pointer is not working properly HOT 10
- [Feature Request] Change the rumbling force HOT 4
- [Bug] Some keys not work on non-English keyboards HOT 15
- [Bug]A touch bug in TouchScreen Mode HOT 7
- Joycon not working HOT 2
- Unable to create forwarders HOT 2
- [Feature Request] Bake tailscale (or alternative) into Moonlight-Switch HOT 4
- Error - mode 1280x720x60 not supported HOT 5
- Connection failed with error “Mode 1280x720x60 not supported” HOT 1
- hard to set bitrate to 10.0Mbps HOT 1
- About Joy-Con vibration problem HOT 2
- [Bug] GYRO data provides in radians instead of degrees HOT 21
- cannot connect over internet using moonlight switch HOT 1
- I hope to be able to add an IPV6 method to connect to Windows HOT 2
- [Feature Request] Request for multi-monitor switching functionality HOT 3
- Switch Moonlight Bad Connection HOT 1
- V1.0.0 Rumble Vibration so much loud with buzzing (NS OLED) HOT 1
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from moonlight-switch.