Giter Club home page Giter Club logo

Comments (11)

Gmod18 avatar Gmod18 commented on June 6, 2024

i forgot to add that the buttons in this image are floating because i thought it might be the collison box of the prop

from imgui.

Gmod18 avatar Gmod18 commented on June 6, 2024

i raised the buttons higher and they work but they are like 3 feet above the table so is there a way to make them work on the normal level

from imgui.

wyozi avatar wyozi commented on June 6, 2024

The problem here is the table's collision model. The library could use a feature to ignore certain entities in input collisions

from imgui.

wyozi avatar wyozi commented on June 6, 2024

I made an experimental branch: #18

Can you test it out to see if it works? You can just provide the table entity as the last parameter to Start3D2D

from imgui.

Gmod18 avatar Gmod18 commented on June 6, 2024

imgui.Start3D2D(Pos + Ang:Up() * 37.6, Ang, 0.11, 10, 10, self) wont work i get errors but the normal code looks like this imgui.Start3D2D(Pos + Ang:Up() * 37.6, Ang, 0.11)

from imgui.

Gmod18 avatar Gmod18 commented on June 6, 2024

also this is completly different but i keep getting this error

''[DarkRP] addons/fallout_chems/lua/entities/chem_workbench/imgui.lua:295: tried to end invalid render instance

  1. error - [C]:-1
  2. End3D2D - gamemodes/darkrp/gamemode/modules/workarounds/sh_workarounds.lua:164
    3. End3D2D - addons/fallout_chems/lua/entities/chem_workbench/imgui.lua:295
    4. unknown - addons/fallout_chems/lua/entities/chem_workbench/cl_init.lua:263
    ''

from imgui.

Gmod18 avatar Gmod18 commented on June 6, 2024

nvm IT WORKS :) THANK YOU SO MUCH i can fix so many of my addons that look weird now

from imgui.

Gmod18 avatar Gmod18 commented on June 6, 2024

this has helped me so much

from imgui.

Gmod18 avatar Gmod18 commented on June 6, 2024

my only problem now is

[DarkRP] addons/fallout_chems/lua/entities/chem_workbench/imgui.lua:294: tried to end invalid render instance

  1. error - [C]:-1
  2. End3D2D - gamemodes/darkrp/gamemode/modules/workarounds/sh_workarounds.lua:164
    3. End3D2D - addons/fallout_chems/lua/entities/chem_workbench/imgui.lua:294
    4. unknown - addons/fallout_chems/lua/entities/chem_workbench/cl_init.lua:274

from imgui.

wyozi avatar wyozi commented on June 6, 2024

Are you using imgui.End3D2D correctly? It needs to be inside the if imgui.Start3D2D block

from imgui.

Gmod18 avatar Gmod18 commented on June 6, 2024

it all works now thanks

from imgui.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.