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almost-famous icon almost-famous

:star2: Almost-Famous(成名之路) ——卡牌游戏开源项目,架构使用SpringBoot+Netty+Maven+SpringCloud来搭建多进程分布式框架,包括Cloud、Unique、Login、Game、Match、Battle 等服务。

box2d icon box2d

Box2D is a 2D physics engine for games

cannon.js icon cannon.js

A lightweight 3D physics engine written in JavaScript.

cocos2d-x icon cocos2d-x

Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

ecs-lua icon ecs-lua

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

fyrox icon fyrox

3D and 2D game engine written in Rust

game-server icon game-server

Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools

hybridclr icon hybridclr

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

jitterphysics icon jitterphysics

A cross-platform, realtime physics engine for all .NET apps.

jitterphysics2 icon jitterphysics2

Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.

million_game_server icon million_game_server

《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。

mmo-server icon mmo-server

Distributed Java game server, including login, gateway, game demo

p2p_udp icon p2p_udp

P2P实现,使用UDP打洞建立对等网络实例

piccolo icon piccolo

Piccolo (formerly Pilot) – mini game engine for games104

pinus icon pinus

A fast,scalable,distributed game server framework for Node.js, Powered by TypeScript. 一个TypeScript写的node.js分布式游戏/应用服务器框架(原型基于pomelo)。

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