William Dyce's Projects
Ludum Dare 27 project by the TAW team.
A game about the 2017 elections in France.
A game made using Heaps
A 2D Java game engine for desktop platforms (AWT or LWJGL) and Android.
A basic C++ game engine using SDL.
A game where you need to be aware of bear hugs!
A C++ Android port of the HTML5 runner, using SDL and OpenGLES.
A satirical, political game about "Boat Peeps"
A game about burning witches
A game where you jocket a butt
A game about tactics which never cease.
A horror game written in C++ using SFML and FMOD Events.
Game Jam competition for "Geekopolis: cité des geeks"
A strategy game with eggz in it
An automatic texture packer in Löve2D
A Ludum Dare game about breaches of the Geneva Convention
A Go-like game made for Global Game Jam 2016
A top-down shooter written in Haxe for the Heaps game engine
A command-line game of hide-and-seek created using libcaca at Exile game jam
A simple RTS-game prototype written in Javascript for HTML5.
A 36 hour multiplayer game using HTML5, Node.js and WebSocket-Node
TER Intelligence Artificielle, une approche cognitive - TER M1 informatique UM2
A sort of top-down shooter / tower-defense hybrid
A game about licking cinnamon scrolls, made for Castle Game Jam 2016
A basic arcade machine game boot-loader written in Lua/Löve
A game local multiplayer game made for Chain Jam.
OpenGL Implementation of the Ambition Java 2D game engine using LWJGL
Arduino/Processing pulse-monitor game for CHI 2013 Game Jam/Ludum Dare #26
A game made in Godot about wizards who meddle