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sokra avatar sokra commented on April 25, 2024

I've done this because it failed reloading loaders when in watch mode and a loader has changed.

It can fail if you rely on require in a loader return the same instance as a require not in a loader.

Multi process compiling is on roadmap and this will make these loaders fail too.

Why exactly do your code fail?

You can stay locked at 0.5.8 until we have a solution. I'm on vacation for a week by now, sorry.

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jhnns avatar jhnns commented on April 25, 2024

My module nodeclass takes so-called descriptor-objects and creates a class function. Defining a class looks like:

var MyClass = new Class("MyClass", {
    Extends: require("./MySuperClass.class.js"),
    init: function () {}
});

In order to compute all inherited properties I have to save every descriptor in a registry. Now the registry can't save those descriptors because it is created from scratch for every new class.

I think it's ok that webpack needs to be restarted if a loader has changed. Changing a loader is not the same like changing a module that will be bundled.

Currently webpack removes the whole cache before every single file. This is almost like starting a new process for every file.

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sokra avatar sokra commented on April 25, 2024

Hmm.. i should undo this change and make multi process building as opt-in (per loader) feature. Webpack should throw an warning or an error if a loader is changed.

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jhnns avatar jhnns commented on April 25, 2024

I'm glad that I could convince you ๐Ÿ˜†

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