Comments (7)
(by pali)
Please test CMake version from bzr. And if needed attach cmake patch which add missing flags
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(by asdf22)
After add_definitions(-DUSE_MAC) in CMakeLists.txt, add: add_definitions(-D__unix)
FindOpenGLES.cmake uses some unknown CMake commands.
Had to remove Units.for_each(InternalRemoveUnit); from ai_local.h
from stratagus.
(by asdf22)
from stratagus.
(by asdf22)
from stratagus.
(by pali)
This bug was fixed in this commit: http://bazaar.launchpad.net/~stratagus/stratagus/trunk/revision/7984
But I do not have Mac to test Stratagus. Please confirm if all is OK.
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(by asdf22)
Great, but I still can't compile because of libpng 1.5.
from stratagus.
(by asdf22)
(And the compilation still fails with the line: Units.for_each(InternalRemoveUnit) in ai_local.h - but I guess that happens everywhere and that you know that already)
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Related Issues (20)
- [macOS] The Cmake HAS_17_FS test fails with Xcode 14.3 HOT 3
- ui/black_title.png not loading and crashing game
- custom UI artwork HOT 6
- Multiplayer on network won't allow non-host player to be Orc HOT 1
- Wargus 3.3.2 - Bug Extraction process HOT 5
- Wargus - Network out of sync in Single Player Campaign HOT 12
- building tolua.cpp.o: try to execute -L in sh HOT 1
- try to build with /usr/include/lua.h rather than /usr/include/lua-5.1/lua.h (I think) HOT 2
- Documentation typo/incorrect information? HOT 6
- Unexpected behavior when upgrading units to units with lower maximum health HOT 1
- Stratagus failed to load game data. HOT 1
- build stratagus make fatal error: mdns.h HOT 5
- Broken CI with icon with linuxdeploy HOT 2
- Network Desync. HOT 7
- Red Humans Glitch when loading games, followed by a Crash. (War1gus)
- crash on startup HOT 5
- PLEASE modify the uninstaller
- Warcraft 3 HOT 1
- [macOS] Regression: Black text on main menu in Wargus (Stratagus bug) HOT 5
- Crash to desktop when upgrading/morphing unit that is carrying resources into one that cannot
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