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vvoovv avatar vvoovv commented on May 24, 2024 1

I managed to capture the problem tile from your first message. It can be downloaded here. Unzip it and import with Blender's built-in glTF importer. Press . (dot) on the Numpad to bring the imported tile into the view.

image

I suspect Blender's built-in glTF importer can't import some tiles correctly. I'll create an issue in the glTF repository.

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vvoovv avatar vvoovv commented on May 24, 2024

Hi @PhiKuz,

If you can point me to those buildings on the map, I'll take a look.

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PhiKuz avatar PhiKuz commented on May 24, 2024

43.646663793270335, -79.38966379403644
The pull was using the "separate buildings" lod
It's not just those buildings, unfortunately, as the "buildings with more details" lod produced this in the same area. These are only examples of the issue, but there are many more on different areas of the tiles.
image

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vvoovv avatar vvoovv commented on May 24, 2024

It can be downloaded here.

This tile was imported correctly into the online glTF viewer https://sandbox.babylonjs.com

image

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vvoovv avatar vvoovv commented on May 24, 2024

I created an issue in the glTF importer repository

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PhiKuz avatar PhiKuz commented on May 24, 2024

I created an issue in the glTF importer repository

Great! Thanks. Since it is a gltf import error, does blosm cache the gltf files locally somewhere that I could access them? It would be nice to not have to download all the files again if they are all perfectly valid, and I would try to import them into UE5 since the upcoming version is supposed to support Draco.

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vvoovv avatar vvoovv commented on May 24, 2024

Caching of Google 3D Tiles is not allowed according to the section Pre-fetching, caching, or storage of content of the Map Tiles API Policies.

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vvoovv avatar vvoovv commented on May 24, 2024

The same problem on a pure terrain. glTF file.

After importing the glTF file into Blender:
image

After importing the glTF file into https://sandbox.babylonjs.com
image

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vvoovv avatar vvoovv commented on May 24, 2024

The same problem results in a hole on a pure terrain. glTF file.

After importing the glTF file into Blender:
image

After importing the glTF file into https://sandbox.babylonjs.com
image

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