Name: Vincent Lamy
Type: User
Company: @axeon-software
Bio: CG artist, trying to manipulate some bits of code. Specialized in 3D realtime, even more specialized in webGL (BabylonJS).
Twitter: vinc3r
Location: Toulouse, France
Blog: https://www.nothing-is-3d.com/
Vincent Lamy's Projects
some little 3dsMax scripts
A place for public domain digital assets to use.
List of open-source technologies that help in the process of building a pipeline for CG productions
Code less, Babylon more
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
Babylon.js's documentation website
some snippets for BabylonJS workflow
Help to batch some tasks on Baketool jobs
test scene to know if device support ktx textures
Some pieces of code, extract or created for my Blender addons.
Exports From Blender to Babylon.JS in JSON / .babylon format
Projects used on https://codesandbox.io/u/Vinc3r
just a simple cornell box, for quick tests (oriented realtime engine)
Exporters for Babylon.js and gltf file formats
Extensions for Babylon.js
Blender glTF 2.0 importer and exporter
small misc graphic things, useful or not
Blender script to facilitate export/import to and from "Instant Meshes"
Kanban project management software
A simple and smart (or stupid) feed reader
A Blender add-on to import models from google maps
Porting (and expanding) of MaterialUtils AddOn from Blender 2.7 to Blender 2.8
Use this repo as a place to share your scenes and meshes
A repo for an Add-on named MeshSetupAndExport
Blender keymapper addon - Map shortcuts on mouse button 4 and 5
BabylonJS documentation page
A Blender addon helping to know about your scene polycount.
Blender add-on on top of the Sapling Tree Gen add-on. Quickly create random trees and export for Panda3D.
Help for needed-rendering-time approximation.