Victor Buendía's Projects
CNetwork is a simple C++ class to do network analysis.
Weekly updated data about the coronavirus pandemic in Andalusia (Spain), with special focus in my city.
Apuntes para el curso de C++ organizado por EFE
A C++ implementation of the FHP Lattice Gas Cellular Automata
Studying the dynamics of mesoscopic hierarchical modular neuronal networks
A classic implementation in C++ of the famous 2D Ising Model.
Godot game for the Game Off Jam
Source code and data for our work, "Limited role of spatial self-structuring in emergent trade-offs during pathogen evolution"
A implementation of the Mandelbrot set, which you can zoom and view in real-time. Designed with Java+videogame lib Slick2D.
A game about an old necromancer for Godot Wild Jam 42
Simulation code for a Non-Markovian epidemic spread
Small set of files with the usual styling I apply to all my graphs.
PovRayWriter is a C++ class designed to create 3D representation of scientific data using the PovRay raytracer.
Tests to learn Git.
Graph Analisys library based on Python / NumPy
Simulation-based inference toolkit
Simulations about various surface growth models
Proyecto para el taller de Godot Engine 3 realizado en la ETSIIT, Granada
A Jupyter notebook with basic theory and sample code for simulating stochastic processes in python.
This page includes some tips for making sprites for videogames.
My blog!
A simulation of the Wilson-Cowan done in Godot Engine, thought to be run on the web.
A small project about seed dispersion and metapopulation environments.