Goian Tudor's Projects
Contains laboratory work for the "Advanced Programming Methods" class. The lab intended to develop a code interpreter in an incremental manner.
Contains laboratory work for the "Android Things" class. We had to main projects, one individual and one as a team, which involved solving some given problem using microcontroller related boards.
Contains laboratory work for the "Architecture of Computer Systems" class. The code was a result of one of my first interactions with a low level programming language.
Contains laboratory work for the "Artificial Intelligence" class. Aimed to go over some traditinal problems within the field.
Contains laboratory work for the "Audio-Video Data Processing" class. Contains one project which encodes and decodes an image.
Bug tracking app developed in Java during the winter break in my second year of university (2020).
App written in my final year of high school (2018). It is just a simple site about cars written in html.
Contains laboratory work for the "Computer Networks" class. A split work load between client-server type applications and small projects in a netweoking tool.
Contains laboratory work for the "Data Structures and Algorithms" class. The repository contains implementations of some data strucures; some of them with more specific characteristics.
Contains laboratory work for the "Database Management Systems" class. The continuation of the first part, where we went in more details about transactions, indexes and procedures.
Contains laboratory work for the "Databases" class. The first part of this class, an introduction to handling data, queries and to maintain small-sized databases.
Contains laboratory work for the "Dynamic Systems" class. The first class in the Mathematics field where we were required to implement lab assignments.
Game development using Unreal Engine. The game is a simple: the player has to swipe to pick a direction which has no obstacle in it's proximity. For more details check the README.md file.
Contains laboratory work for the "Formal Languages and Compiler Design" class. Contains the processes required for building a compiler.
Contains laboratory work for the "Fundamentals of Programming" class. The code is quite "dirty" and contains many mistakes due to it being the first programming-related class during college.
Gomoku game written in Python during my first semester as a student in 2019 (code is left as it was back then). A run example can be seen in README.md
Contains laboratory work for the "Graph Algorithms" class. Most implementations relate to some well-knwon algorithms within the field.
Contains laboratory work for the "Logical and Functional Programming" class. The first interaction with totally different programming paradigms.
Contains laboratory work for the "Mobile Applications" class. Developing two almost identical project at choice using different tools.
Contains laboratory work for the "Numerical Calculus" class. The last mathematics related subject where we had to solve problems from the lectures assisted by computer.
Contains laboratory work for the "Object Oriented Programming" class. Each lab is a continuation or improvement of the previous ones relating to the same base app.
Contains laboratory work for the "Parallel and Distributed Programming" class. We went in complex details related to concurrency, threads and load distribution.
Contains laboratory work for the "Probability and Statisics" class. Solving classical problems within this domain assisted by computers.
Contains laboratory work for the "Software Engineering" class. This was a team project developing an app for hosting some events.
Contains laboratory work for the "Software Systems Validation and Verification" class. The only class with specifics about testing and assuring software quality.
Contains laboratory work for the "Systems for Design and Implementation" class. One of the most complex classes where we had to create a server-client type app with an api and web page.
Code interpreter written in Java during my 3rd semester as a student in 2020 (code is left as it was back then). For manual execution check README.md.
Contains most of my work (assignments, laboratories and exams) as a student at Babeș-Bolyai University, Faculty of Mathematics and Computer Science, section Computer Science in English.
About Contains laboratory work for the "Virtual Reality" class. We had to solve problems related to lighting, trajectory and phisics using different tools.