Comments (1)
New steam runtime SDK released that uses a native build environment in a chroot. The shell-* scripts are no more.
from steam-runtime.
Related Issues (20)
- Native Brigador fails to launch on KDE Wayland HOT 11
- Can't bind mount /oldroot/../SteamLinuxRuntime_sniper/var/.. to /newroot/.. No space left on device HOT 13
- Question: Using the Steam Runtime through SteamCMD? HOT 7
- steam-runtime-identify-library-abi: Cannot run ldconfig: wait status 135 HOT 18
- `bwrap: Can't mount tmpfs on /newroot/var/pressure-vessel/ldso: Permission denied` with Steam in Snap packaging HOT 16
- Failed to Initialize Vulkan on Clear Linux HOT 29
- Sound issue - ALSA lib cannot open shared library libasound_module_pcm_pipewire.so HOT 9
- Regression in SLR_soldier, SLR_sniper client beta with Flatpak: Unable to receive --assign-fd source 6: Bad file descriptor HOT 1
- third-party games are not forced to link gcc runtime libraries statically
- X11/Wayland sockets not visible/passed to games run with Sniper/Soldier under flatpak HOT 5
- libicui18n.so.67 not found on Steam Deck but is found on Linux PC HOT 17
- Unable to crate a python virtual environment to build my game HOT 4
- Steam runtimes break if allowing a specific folder via flatpak override but not its parent HOT 1
- SteamLinuxRuntime fails when using a setuid /usr/bin/bwrap: error while loading shared libraries: libdl.so.2 HOT 5
- Web Assets for Steam Linux Runtime 2.0 and 3.0 show wrong names. HOT 2
- Passing game args through pressure-vessel-wrap when running through runtime? HOT 2
- Fails to launch if stack size rlimit is less than the default 8 MiB HOT 6
- Please enable sniper runtime flag for the "beta" and "releasecandidates" branches of DDraceNetwork (412220) HOT 7
- Request: Activate sniper runtime flag for appid 2840300 HOT 2
- Games not launching / low fps caused by _v2-entry-point missing execute permissions HOT 8
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from steam-runtime.