Comments (8)
Did you copy over the Asset Bundles or Addressable Assets? See: https://github.com/Unity-Technologies/EndlessRunnerSampleGame/wiki/Testing-and-Building
I switched to Addressables and need to copy of the files/folders from Libraries/unity.addressables.com/...
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@crawfis Hi, I have the latest project from the git project so I am working with addresables.
could you tell me what to do exactly for the addresables to work. I couldnt understand what you said about copying
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Also do you know how to skip the tutorial by defauld in the game?
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You need to:
- Build them Addressables->Groups->Build
- Copy over Libraries/com.unity.addressables/aa into the {Game}_Data/StreamingAssets/aa
- You may need to move some stuff around to make sure the link file is there.
Addressables are great when you get them working, but >!&^^!&^&*!
In TrackManager.cs (SpawnFromAssetReference) I need to replace this item to fix a bug. Not sure if it is something I did our the latest version of Addressables and Unity.
//AsyncOperationHandle op = reference.LoadAssetAsync();
AsyncOperationHandle op = Addressables.LoadAssetAsync(reference);
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Also do you know how to skip the tutorial by defauld in the game?
@shahanpower. No easy way to automatically skip the Tutorial. There is a flag in the save.bin (which I just converted to Text) which indicates whether it is done or not. We skip all screens until we get to the game in one of our modes (exercise / rehab games). We copy a stored save.bin over to Persistent storage if it doesn't exit. This will preload all of our themes, etc. Otherwise, just hack the code and after Save.bin is read, set tutorialDone to true.
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@crawfis Sir, Do you able to play the game? When I build the game and play it, nothing loads.
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@beeryok You need to make sure you build the Addressables first. Unity will automatically do it after that (sometimes :-)).
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@beeryok You need to make sure you build the Addressables first. Unity will automatically do it after that (sometimes :-)).
Its work! I followed your instructions above and it worked!
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Related Issues (20)
- Can not play disabled Audio Source warnings in console HOT 2
- Power-ups display errors, don't clear during/between runs HOT 1
- [19.3] Unity Package Manager Error upon opening Project HOT 2
- [19.3] Characters appear too high on Main Menu HOT 2
- [19.3] Warnings in console upon opening project HOT 3
- [19.3] Switching characters in the Main Menu flashes other character HOT 1
- Please update
- What license is this project published under?
- The environment can not render on android device.
- Check FogBugz issue about Android Builds [19.4/20.1]
- UI Elements not visible in Scene View HOT 5
- Addressables problem
- Please create 19.3 branch
- Showing white screen
- 2019.1.0b10 Game launches to entirely white screen HOT 2
- [Mac] 2019.1.0b10 Addressables runtime data with a different build target HOT 2
- In-Game Pause button doesn't pause game HOT 1
- Deleting Data doesn't delete an item you had equipped before the run HOT 1
- Going back to Main Menu after dying doesn't show your character HOT 3
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