Comments (13)
Could you provide the image itself?
from com.unity.mobile.notifications.
from com.unity.mobile.notifications.
We have pretty much exact crash stack trace after testing out 2.0.0
Fatal Exception: java.lang.OutOfMemoryError: Failed to allocate a 4929737064 byte allocation with 2097152 free bytes and 506MB until OOM, target footprint 7867904, growth limit 536870912
at android.os.Parcel.createString8Array(Parcel.java:1489)
at android.content.pm.ApplicationInfo.<init>(ApplicationInfo.java:1999)
at android.content.pm.ApplicationInfo.<init>(ApplicationInfo.java:62)
at android.content.pm.ApplicationInfo$1.lambda$createFromParcel$0(ApplicationInfo.java:1968)
at android.content.pm.ApplicationInfo$1$$ExternalSyntheticLambda0.readRawParceled()
at android.os.Parcel.readSquashed(Parcel.java:2134)
at android.content.pm.ApplicationInfo$1.createFromParcel(ApplicationInfo.java:1968)
at android.content.pm.ApplicationInfo$1.createFromParcel(ApplicationInfo.java:1965)
at android.os.Parcel.readParcelable(Parcel.java:3345)
at android.os.Parcel.readValue(Parcel.java:3238)
at android.os.Parcel.readArrayMapInternal(Parcel.java:3635)
at android.os.BaseBundle.initializeFromParcelLocked(BaseBundle.java:292)
at android.os.BaseBundle.unparcel(BaseBundle.java:236)
at android.os.BaseBundle.getString(BaseBundle.java:1196)
at com.unity.androidnotifications.UnityNotificationUtilities.deserializeNotificationCustom(SourceFile:300)
at com.unity.androidnotifications.UnityNotificationUtilities.deserializeNotificationIntent(SourceFile:219)
at com.unity.androidnotifications.UnityNotificationUtilities.deserializeNotificationIntent(SourceFile:206)
at com.unity.androidnotifications.UnityNotificationManager.loadNotificationIntents(SourceFile:429)
at com.unity.androidnotifications.UnityNotificationRestartOnBootReceiver.onReceive(SourceFile:23)
at android.app.ActivityThread.handleReceiver(ActivityThread.java:4763)
at android.app.ActivityThread.access$1800(ActivityThread.java:310)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2294)
at android.os.Handler.dispatchMessage(Handler.java:106)
at android.os.Looper.loopOnce(Looper.java:226)
at android.os.Looper.loop(Looper.java:313)
at android.app.ActivityThread.main(ActivityThread.java:8641)
at java.lang.reflect.Method.invoke(Method.java)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:567)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1133)
from com.unity.mobile.notifications.
Should be fixed in latest.
from com.unity.mobile.notifications.
Will that be 2.0.2 and higher?
from com.unity.mobile.notifications.
No, it should be fixed in 2.0.1.
from com.unity.mobile.notifications.
I don't see it in the changelog for 2.0.1 and the 2.0.1 tag was created on the commit before this was merged. Just to make sure, I've downloaded 2.0.1 and I don't see the changes in UnityNotificationUtilities.java
. Should I be looking somewhere else?
from com.unity.mobile.notifications.
Missed when writing notes :(
from com.unity.mobile.notifications.
To be clear , I don't see the changes from pull request #179 in tag 2.0.1 and I don't see the changes from that pull request in the UnityNotificationUtilities.java
file inside the 2.0.1 package I just grabbed from the Unity Package Manager. If the changes are in there, am I looking at the wrong file? This is the file I'm checking:
AppData\Local\Unity\cache\packages\packages.unity.com\[email protected]\Runtime\Android\Plugins\com\unity\androidnotifications\UnityNotificationUtilities.java
from com.unity.mobile.notifications.
Ah, got confused by how git shows commit history. It did land after commit that is 2.0.1, so it will be out with next one.
from com.unity.mobile.notifications.
Great, thanks for confirming!
from com.unity.mobile.notifications.
@aurimasc facing the same issue. Do you now when the fix will be published?
from com.unity.mobile.notifications.
@aurimasc Guys, why you think that catching OutOfMemoryError fixes the problem?
In my Crashlytics the error looks like this:
Fatal Exception: java.lang.OutOfMemoryError
Failed to allocate a 4792046832 byte allocation with 2097152 free bytes and 253MB until OOM, target footprint 4961960, growth limit 268435456
So it looks like the data layout is broken and some random binary (4792046832) is read like a string length in bytes.
from com.unity.mobile.notifications.
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from com.unity.mobile.notifications.