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Comments (10)

aurimasc avatar aurimasc commented on September 26, 2024

The StackOverflow has lots of speculations with nothing solid.
Could you submit a bug report via Unity Editor with a repro project?

from com.unity.mobile.notifications.

artyom-v avatar artyom-v commented on September 26, 2024

Unfortunately, I can't reproduce this exception in a project on test devices. This exception was received through Firebase Crashlytics from users playing production build.
Notifications are created when the focus is lost (using AndroidNotificationCenter.SendNotification) and are removed on the application start or focus gain (using AndroidNotificationCenter.CancelAllNotifications())

from com.unity.mobile.notifications.

artyom-v avatar artyom-v commented on September 26, 2024

This was probably fixed by 19a3d9d4f064d1f814138aedc5dc1ffa061cb3a8
I need to wait to get more statistics to confirm.

from com.unity.mobile.notifications.

artyom-v avatar artyom-v commented on September 26, 2024

Unfortunately, the issue still exists on a small number of devices.

from com.unity.mobile.notifications.

rusitschka avatar rusitschka commented on September 26, 2024

Having the same issue with latest master (80e64b8).

from com.unity.mobile.notifications.

Inspyro avatar Inspyro commented on September 26, 2024

Can confirm it also happens to us, so far only on Galaxy Tab A (2016) Android 8.1.0 (with MobileNotifications 2.0.0)

from com.unity.mobile.notifications.

anhnhgtv avatar anhnhgtv commented on September 26, 2024

still error

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solinvictus1313 avatar solinvictus1313 commented on September 26, 2024

After the latest update to my app, I'm seeing the same issue in Crashlytics. I have not touched the code for notifications, or the version of the notifications package. What I did change are the notification icons.

A bit of searching brought me to this thread & answer on Stack Overflow, which seems to make sense. A different answer on the same thread explains a way in which the receiver can handle this situation via registering a PACKAGE_CHANGED listener and acting accordingly.

While the crash numbers on Crashlytics aren't catastrophic, it would be very nice indeed if those avoidable crashes wouldn't happen in the first place.

from com.unity.mobile.notifications.

aurimasc avatar aurimasc commented on September 26, 2024

Maybe you have extra data. The theory about package update with notification already present should be easy to determine by a short spike in number of issues soon after update is released.

from com.unity.mobile.notifications.

aurimasc avatar aurimasc commented on September 26, 2024

Closing as no replies.

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