Comments (4)
For any other newbs (like me) who find this, it seems like all you have to do is:
- pull down the code
- copy the Tilemap directory out of the assets folder from the downloaded project and paste it into the assets folder of your project.
- right click in the asset window hover over create and see the tiles and brushes options.
from 2d-extras.
I feel like a moron, but this isn't working for me. If I just copy Assets->Assets I get two errors:
Assets/Tilemap/Brushes/GameObject Brush/Scripts/Editor/GameObjectBrush.cs(182,51): error CS0117: UnityEditor.PrefabUtility' does not contain a definition for
GetCorrespondingObjectFromSource'
Assets/Tilemap/Brushes/GameObject Brush/Scripts/Editor/GameObjectBrush.cs(394,31): error CS0117: UnityEditor.PrefabUtility' does not contain a definition for
IsPartOfPrefabAsset'
This happens whether I'm installing it into an existing project or a new one and I can't find any information about it. Help?
from 2d-extras.
@Dantzes If you got the master branch, you will need to use Unity 2018.3 and above. The errors you get are from new APIs for Nested Prefabs in Unity 2018.3.
If you are using Unity 2018.2, you can try the 2018.2 branch. Otherwise, it will be the 2017.1 branch.
from 2d-extras.
I am having this issue with unity 2019.3.0a2, I did however just update my project from the most recent unity 2018 build. That said I had not used the 2d-extras before I updated I am going to try loading a update backup in unity 2018 with the branch for 2018 and hope that works but I was looking forward to using some other new features in unity 2019
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Related Issues (20)
- Prefab brush is not showing or working both are error HOT 1
- Error message after install, package not loaded HOT 1
- GridInformationKey should implemented IEquatable<GridInformationKey> and override GetHashCode() to avoid GC alloc HOT 1
- 2D Game Kit errors HOT 5
- unity 2021 package missing files HOT 1
- GridInformation.cs error : The name 'HashCode' does not exist in the current context HOT 6
- Editor Warning On Creation: No script asset for RuleTile. HOT 4
- GameObject Brush paint incorrect position when Cell.Position.y < 0 HOT 2
- New transform of rule tile: rotate and mirror HOT 6
- 2021.1.22f1 HashCode Error HOT 2
- NullReferenceException when using Tile Palette HOT 3
- Gameobject-Tiles and Tile Palette Preview HOT 1
- Mixing Tiles HOT 3
- I have an error. HOT 1
- Error deleting RuleTile with GameObject during physics callback HOT 2
- RuleTile with sibling layer tilemaps? z-axis siblings? HOT 1
- PopulateRuleOverideTileWizard can't work right HOT 8
- Animated Tile Expansion
- Tilemap renderer cannot be refreshed after deletion HOT 2
- Request Special Rule Tile
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