Comments (4)
The way I've been doing this sort of thing is like:
object_list.each do |one_object|
engine << [one_object, 'is', OBJECT_TYPE]
engine << [one_object, ATTRIBUTE1 << one_object.ATTRIBUTE1]
engine << [one_object, ATTRIBUTE2 << one_object.ATTRIBUTE2]
...
end
and then rules something like
rule "object1 box == object2 box" do
forall {
has :Object1, 'is', OBJECT_TYPE
has :Object2, 'is', OBJECT_TYPE
has :Object1, 'box', :OneValue
has :Object2, 'box', :OneValue
}
Of course, if you're only using the rule engine on one type of thing, you can leave out the type step/rule.
If there's a better way, I'd love to hear about it :-)
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There isn't. If you want to use structures, you must decompose them into triples.
from wongi-engine.
Although having some sort of automatic translation is an interesting idea.
from wongi-engine.
I've been slowly working towards this, actually.
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Related Issues (20)
- Finding latest fact by date? HOT 1
- Overlays and Statement Generator do not appear to work together HOT 11
- Many rules matching only one subject
- How to use it to match some patterns and accordingly return a variable HOT 1
- any matcher question HOT 5
- Custom Action Class deexecute method seems not work HOT 1
- Dynamically add conditions to a rule
- raise ruleset xxx already exist error when multithreading is used HOT 2
- How to retract a fact upon matching action? HOT 1
- Get error when using none HOT 1
- Performance for loading facts (engine << [fact]) HOT 5
- what is the benefit of using Wongi HOT 1
- Help needed HOT 2
- Sometimes I got a `can't add a new key into hash during iteration` error HOT 1
- Minor documentation fixes HOT 2
- Explain "Collectors" in the documentation
- Issues with `Network#remove_production` HOT 1
- Using the output of an action in a generated fact HOT 4
- Examples don't work HOT 1
- What happened to engine.entity? HOT 4
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