Comments (1)
Hi,
Unfortunately we didn't have time to add buoyancy effects to objects, and underwater vehicle dynamics package only simulates buoyancy for vehicles and considers the vehicle a sphere (for buoyancy) when it's near the surface.
You can test this dynamics package launching "roslaunch underwater_vehicle_dynamics UWSim_g500_dynamics.launch" and move the vehicle pressing "wasd" and arrow keys (in the terminal window). But as I said doesn't seem realistic for vessel vehicles as it does not take into account waves and vehicle geometry.
Of course it would be a useful feature ;).
from underwater_simulation.
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from underwater_simulation.