Comments (3)
State system is working. Able to switch between menus and games now.
Problem to fix:
- Game logic does not re-initialize when restarted a level
- Menu options are un-intuitive
- Repetitive constant declaration
- Timer does not stop when game is paused
from game.
- Change menu selections to buttons that can be navigated using arrows keys
- Button selections would pass back level number.
from game.
- Menu options can loop around
- Enhance menu look
- Add intermediate animations
from game.
Related Issues (20)
- Game crashes on windows
- Create Levels HOT 4
- Stop level progression after level 12 HOT 1
- Story snippets in level menu and win menu HOT 1
- duplicate event listeners
- Menu animation loop HOT 2
- Make dust particles more visible HOT 1
- Credits HOT 1
- Game demo video HOT 2
- 13 in progress.log causes seg fault HOT 1
- Fan particle system should scale on a per-fan basis
- Move ViewSwitch out of Constants HOT 1
- Fix a couple minor naming issues
- Numeric Values for Fuel and O2 in HUD
- Create Shock Box
- Static decorations
- Sound Effects HOT 1
- Reduce space damping HOT 1
- Update README to Reflect New Name
- Make Escape key work
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from game.