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Comments (6)

Tynamix avatar Tynamix commented on June 3, 2024

I really know what you mean, and i like the idea a lot... but i have no idea how to do this 😆 ...
Do you have any idea? For me it feels really complicated but maybe you have an easy solution for this in mind?

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Tynamix avatar Tynamix commented on June 3, 2024

I had an idea and it works ^^... maybe its a good begin:

    class Program
    {
        public class ListPlugin<T> : IRandomizerPlugin<List<T>>
        {
            private readonly IRandomizerPlugin<T> _pluginToUse;

            public ListPlugin(IRandomizerPlugin<T> pluginToUse)
            {
                _pluginToUse = pluginToUse;
            }

            public List<T> GetValue()
            {
                var count = Randomizer<int>.Create(new IntRange(10, 100));
                List<T> result = new List<T>();

                for (int i = 0; i < count; i++)
                {
                    result.Add(_pluginToUse.GetValue());
                }

                return result;
            }
        }

        public class ListPluginTestPoco
        {
            public List<string> CityNames { get; set; }
        }


        static void Main(string[] args)
        {

            Filler<ListPluginTestPoco> filler = new Filler<ListPluginTestPoco>();
            filler.Setup()
                .OnProperty(x => x.CityNames).Use(new ListPlugin<string>(new CityName()));

            var poco = filler.Create();

            foreach (string cityName in poco.CityNames)
            {
                Console.WriteLine(cityName);
            }
        }
    }

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Tynamix avatar Tynamix commented on June 3, 2024

With a typeparameter of type IRandomizer... I think i like it alot!
What do you think @HerrLoesch ?

  class Program
    {
        public class Collectionizer<T, TRandomizer> : IRandomizerPlugin<List<T>>
            where TRandomizer : IRandomizerPlugin<T>, new()
        {
            private readonly IRandomizerPlugin<T> _pluginToUse;

            public Collectionizer()
            {
                _pluginToUse = new TRandomizer();
            }

            public List<T> GetValue()
            {
                var count = Randomizer<int>.Create(new IntRange(10, 100));
                List<T> result = new List<T>();

                for (int i = 0; i < count; i++)
                {
                    result.Add(_pluginToUse.GetValue());
                }

                return result;
            }
        }

        public class ListPluginTestPoco
        {
            public List<string> CityNames { get; set; }
        }


        static void Main(string[] args)
        {

            Filler<ListPluginTestPoco> filler = new Filler<ListPluginTestPoco>();
            filler.Setup()
                .OnProperty(x => x.CityNames).Use(new Collectionizer<string, CityName>());

            var poco = filler.Create();

            foreach (string cityName in poco.CityNames)
            {
                Console.WriteLine(cityName);
            }

            Console.ReadLine();
        }
    }

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Tynamix avatar Tynamix commented on June 3, 2024

Ah, there is the problem that you can not setup the used plugin... Damn... Have to think about it...

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Tynamix avatar Tynamix commented on June 3, 2024

Implemented. Do not close until the documentation is made in readme.io

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Tynamix avatar Tynamix commented on June 3, 2024

Created documentation issue #80 so this issue can be closed

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