Comments (5)
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fixed in 638c884 it was because
NumberFontNormal
was missing -
expected behaviour
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expected behaviour
the fonts in the UI scale similar to how Blizzard scales theirs up.
however ours has a "base size" which can be changed (General > Media > Font Size).
the values of the "modifier" (in fonts.lua) are generally closer to the font size selected (smaller range) than blizzards but that behaviour is intended
from elvui.
I'll just edit the fonts in the lua like I did before the unified fonts it's no big deal. I don't want to come off being ridiculous bothering you I'm sure there's game breaking stuff that's infinitely more important than fonts lol thanks
from elvui.
optionally, you could also have an external plugin that overwrites or hooks E:UpdateBlizzardFonts
. feel free to post any others you find that may have been missed and i can check if they are intentional or not. will close this one for now as 1 is fixed and the other 2 are intentional.
from elvui.
(idk if you are on our discord? could've pinged you) anyways, see: b43720a added a "no font scale" option too ;)
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Yeah I'm on the discord fears/fearswow and I appreciate it man. I know nothing of coding so other than editing text files it would have been a struggle. Back in the day in Pandaria I would edit my own ui but I haven't a clue anymore how I did it so I'm essentially illiterate now lol. I can revert the fonts now and clean up all the ugly green text I wrote to remind myself of what things did in the fonts.lua
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