Comments (1)
Fixed. Thanks )
Original comment by [email protected]
on 15 Mar 2013 at 5:35
- Changed state: Fixed
- Added labels: Priority-Low
- Removed labels: Priority-Medium
from castlesand.
Related Issues (20)
- User authentication HOT 6
- SVN ignore /data HOT 2
- EReadError Crash HOT 2
- Animation probm HOT 2
- Random movement of soldiers HOT 1
- Error shown for a host on game start
- Add a limit/disable zoom(preferred) out option in online multiplayer games to avoid griefing/low fps HOT 1
- New save file name changes back after 2-5 seconds HOT 1
- publish kam_status.html URL optionally to central server HOT 1
- Game crashed for all players in the server at the EXACT same moment
- State of baker in mill when milling is "unknown" HOT 1
- Overlaping messages
- Roads are changing its direction after destroying building (cosmetic issue) HOT 3
- Freezing game in lobby
- Patch for /trunk/src/units/KM_Units.pas HOT 1
- Patch for /trunk/src/units/KM_UnitActionFight.pas HOT 1
- Patch for /trunk/src/units/KM_UnitGroups.pas HOT 2
- Using Cardinal type for pointer arithmetics causes segmentation fault on 64-bit machine HOT 2
- Refork this repo from kromster80/kam_remake (which is a fuller KaM Remake replica)
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