Related Issues (20)
- Feature: hangman display HOT 1
- Dependencies chart
- User enjoyment with game will be increased by easily understanding if they win or lose HOT 1
- Issue: counter does not actually hit "0" when you lose
- reset() is not called if you lose
- your word display does not erase when you win or lose HOT 1
- on second game word gets displayed after first try HOT 1
- "guessDisplayII" is confusing naming convention, misrepresents what the display area is for HOT 2
- All areas ( _ _ _ _ , letters guessed display, turn counter ) are not getting cleared or reset when you win HOT 1
- for some reason countCharacters() is getting called twice when you win HOT 2
- after including reset() function call in win() function, the winning message is now getting reset almost immediately so it's no longer visible HOT 1
- setTimeOut() not working for reset() timing issue HOT 1
- Feature: Would be a lot more kid friendly if we had a kid friendly level HOT 1
- Issue: when you win and your count hits 0 at the same time plays both messages.
- Issue: Can't lose
- User experience would be improved if you didn't have to delete old entries in guess field
- button 60
- MOBILE RESPONSIVE - letters get a bit squished into margins on mobile. HOT 1
- MOBILE RESPONSIVE - fonts get small in mobile
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