Comments (2)
This is a bit vague. Does it mean that tracks of different players should be shown colored in the overview map? Or does it mean they should also be shown (or have markings) differently on the main map? Should we just differentiate between own and not-own tracks or should every player have a distinctive color?
from freerails.
Should be part of #8.
Every player should have a distinctive color. on the overview map (not on the main map).
from freerails.
Related Issues (20)
- Do we need player passwords?
- Add description of the game design of the old Railroad games (Tycoon 1,2,..)
- Use @NotNull annotation
- Improve hashcode, equals, compareTo methods
- State of pathfinding algorithm?
- Put description of MVP interaction in documentation
- Add final to read-only function parameters HOT 1
- Unify ressource access
- Implement context for server and client
- Simplify server and client commands
- Simplify 9 bit template, representation of tracks and pathfinding
- Which things should/could be animated? HOT 2
- What kind of difficulty levels should there be?
- Cheat protection
- Save game compatibility between releases
- What artwork of other open source projects could be used?
- Synchronization of train motion between server and client
- Destination of cargo
- Dragging mouse outside of map while building track causes exceptions
- Download Link
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from freerails.