Comments (2)
@Reyitgex Hey man! I very probably have the same problem as you. I have found and tested solution only for 4.1 though.
You may try one of the following conditions instead of #if WITH_RUNTIME_PHYSICS_COOKING || WITH_EDITOR
:
-
Use condition
FModuleManager::LoadModulePtr<IPhysXCookingModule>("RuntimePhysXCooking") != nullptr
-
Use condition
FModuleManager::Get().IsModuleLoaded(FName("RuntimePhysXCooking"));
instead -
remove
#if WITH_RUNTIME_PHYSICS_COOKING || WITH_EDITOR
-
replace with
#if WITH_PHYSX || WITH_EDITOR
It is within RuntimeMeshComponent.cpp
After that you should recompile the plugin
Anyway, it is better to ask @Koderz about correct fix.
Cheers!
from realtimemeshcomponent.
Hello,
All existing issues for RMCv2 are being closed as RMCv2 is no longer being supported. RMCv3 is in beta here : https://github.com/Koderz/RuntimeMeshComponent/tree/Version3Dev
If you encounter this or any new issues in v3 please feel free to open a new issue!
Thanks!
-Koderz
from realtimemeshcomponent.
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from realtimemeshcomponent.