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RaiaN avatar RaiaN commented on May 13, 2024

@Reyitgex Hey man! I very probably have the same problem as you. I have found and tested solution only for 4.1 though.

You may try one of the following conditions instead of #if WITH_RUNTIME_PHYSICS_COOKING || WITH_EDITOR:

  1. Use condition FModuleManager::LoadModulePtr<IPhysXCookingModule>("RuntimePhysXCooking") != nullptr

  2. Use condition FModuleManager::Get().IsModuleLoaded(FName("RuntimePhysXCooking"));
    instead

  3. remove #if WITH_RUNTIME_PHYSICS_COOKING || WITH_EDITOR

  4. replace with #if WITH_PHYSX || WITH_EDITOR

It is within RuntimeMeshComponent.cpp

After that you should recompile the plugin

Anyway, it is better to ask @Koderz about correct fix.

Cheers!

from realtimemeshcomponent.

Koderz avatar Koderz commented on May 13, 2024

Hello,

All existing issues for RMCv2 are being closed as RMCv2 is no longer being supported. RMCv3 is in beta here : https://github.com/Koderz/RuntimeMeshComponent/tree/Version3Dev

If you encounter this or any new issues in v3 please feel free to open a new issue!

Thanks!

-Koderz

from realtimemeshcomponent.

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