Comments (7)
Paging @Joshua-Anderson @akoeplinger @nterry
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I just noticed that it is important to have the xUnit.net version 1.9.2 in your project because the recently released version 2.0.0 shows an error in the build log that xunit.dll
can't be found. (I think that the DLL name has changed to xunit.core.dll).
So:
xunit.console.clr4.exe
instead ofxunit.console.exe
is still relevant.- How can the xUnit version 2.0.0 version be used / supported?
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xunit.console.clr4.exe instead of xunit.console.exe is still relevant.
Good point: #227
How can the xUnit version 2.0.0 version be used / supported?
Right now you can't, there's a bug in Mono that shows up with how xunit 2.0 uses appdomains and it hangs/deadlocks after test execution. A fix is pending, you should just stick with 1.9.2 until that makes it into a release (also note that in xunit2, the console runner is now in it's own package xunit.runner.console and is called xunit.console.exe for the net4.0 version again 😄, so this is all just a point in time thing)
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Thanks for updating the sample code.
Is there a ticket or some more info about the xunit 2.0 issue?
And maybe it's an idea to add a note or something to the sample about this? I've spend quite some time until I figured out that I did not have the 1.9.2 version in my project..
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Is there a ticket or some more info about the xunit 2.0 issue?
Here's the PR: mono/mono#1654 (not sure if this fixes all of the bugs with xunit2).
And maybe it's an idea to add a note or something to the sample about this?
Yeah, since it doesn't look like the fix will make it into the upcoming Mono 4.0 a note can't hurt. Done.
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That PR has been merged - so is there a way to run with xunit 2.0?
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@NullVoxPopuli Assuming there are no other issues, you just install xunit 2.0 and run it as usual (check the xunit docs).
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