Comments (2)
4.9.1 already had some fixes (noticed when testing how sprite behaves when BPL1DAT write disables border which is slightly different on all chipset versions. This behavior at least is identical on all HW, OCS Denise, ECS Denise and AGA tested)
It is almost correct after making sure highest bitplane value is used in second pass of display emulation (instead of using number of planes at the start of line..)
But there is still something wrong:
Internal shifter logic probably has off by one bug somewhere or something.
btw, I still would like to have tiny executables.
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Success :)
This needs to be documented but I am not 100% sure how it is working :)
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Related Issues (20)
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