Comments (1)
Given Brogue's presentation and depth of colour, it would be fantastic to have an HTML output file somewhat like this: https://www.hardfought.org/userdata/o/oh6/unnethack/dumplog/1496862621.un.txt.html. Perhaps the replay could even be embedded in it, and then the morgue file becomes readable by the game
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Related Issues (20)
- Potion of Detect Magic detects magic, even if the pack and level has no magic in it HOT 2
- Add a visual signifier to differentiate "best-fit" paths from paths that actually reach the destination HOT 3
- Request: Highlight discovered bloodwort pods while Ctrl button is pressed HOT 2
- Possible to apply scroll of protect weapon and protect armor twice, etc. to the same item without warning, no extended protection? HOT 2
- Bolt paths are asymmetric
- Auto-explore spoils a trap position in bog tile (in Rapid Brogue variant) HOT 1
- Items can go through walls if in a skinny room with deep water.
- Goblins can spear-attack around corners HOT 3
- Discovered items page does not distinguish "malignant" wands, staves
- Document CC, CFLAGS, etc. in build instructions HOT 2
- Unable to build on Win 11 (BUILD.md outdated?) HOT 4
- Allow nearest-neighbor scaling and pixel-perfect window size options HOT 2
- Prompt for weapon degrade confirmation when hallucinating and telepathic
- 1.13 on Windows is falsely flagged as a virus HOT 2
- Goblins don't know how to swim HOT 4
- BrogueCE-1.13-windows HOT 2
- Mirrored totem glyphs block path to rest of level, including downstairs
- When a turret or totem is negated there is no obvious indication of effect
- [Question] What does `pdsMap` mean?
- [Question] How to compile for Miyoo Mini? HOT 2
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