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Tom's Projects

astar icon astar

A Star (A*) algorithm in C# focused on performance

cities icon cities

Procedural city & road placement

fund2project icon fund2project

Automatically exported from code.google.com/p/fund2project

gitignore icon gitignore

A collection of useful .gitignore templates

ksdl icon ksdl

An MVC framework inspired by UIKit for SDL.

mygui icon mygui

Fast, flexible and simple GUI.

openmw icon openmw

OpenMW is an unofficial open source engine reimplementation of the game Morrowind.

roslyn icon roslyn

The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

terasology icon terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.

vox icon vox

Voxel Engine and Voxel Game Development

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