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Tim Detering's Projects

airplanewar icon airplanewar

Airplane war is intended to be a 3D World War I airplane simulator in C# and using DirectX 9.

baconbytes.audiotoolslibrarydotnet icon baconbytes.audiotoolslibrarydotnet

Fully managed, portable and easy-to-use C# library to read and edit audio data and metadata (tags) from various audio formats, playlists and CUE sheets

baconbytes.metrolog icon baconbytes.metrolog

A lightweight logging system designed specifically for Windows Store and Windows Phone 8 apps.

chimplinebyline icon chimplinebyline

Messing with pygame sample (http://www.pygame.org/docs/tut/chimp/ChimpLineByLine.html)

csharpasteroids icon csharpasteroids

A C# implementation of Asteroids. It is simulated vector based and uses the GDI for graphics.

enumlocalization icon enumlocalization

Mirror of http://www.codeproject.com/Articles/19953/Localizing-NET-Enums

epicrpg.xna icon epicrpg.xna

Automatically exported from code.google.com/p/epicrpg

flageditor icon flageditor

A simple flags editor. It can be used to edit flags in a property grid.

isotiles.win32 icon isotiles.win32

Isotile is an isometric tile engine with its own map editor. The inspiration for this tile engine comes from the popular AOE series of games. Iso tile aims to support unit animation, path finding, group formation and collision detection and to be easy to incorporate in a game.

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