Comments (7)
We think these sliders do not really belong in the Shader. These manipulations might be better to do outside the shader, as a node in the node-graph. Just to keep the shader a bit focused on the task. Currently the diffuse slider and texture input it works just like the diffuse parameter in VRayMtl.
from thunderloom.
@petermcevoy
Maya 2017 color management makes having the texture gamma unnecessary. So I agree the texture gamma should not be included in the shader.
It would be nice to have a diffuse amount slider though, just like in a VRayMtl. You say "Currently the diffuse slider and texture input it works just like the diffuse parameter in VRayMtl" so does that mean the diffuse amount slider has been implemented?
-Derek
from thunderloom.
Forgive me, again not very familiar with Maya, so I am probably missing something... But looking at the VRayMtl node in Maya, I can not see a multiplier/amount slider? Except the slider at Diffuse Color, which gets disabled if we link a texture (this functionality we do have).
from thunderloom.
The Properties Editor you posted above is not showing all of the attributes in the VrayMtl, which is admittedly confusing. To see all the attributes you need to view the shader in Maya's Attribute Editor. This is a screen shot from the diffuse ("basic parameters") section of a VrayMtl:
There you can see the diffuse amount slider
From the Chaos manpage for the VrayMtl:
https://docs.chaosgroup.com/display/VRAY3MAYA/V-Ray+Material+%7C+VRayMtl
Diffuse Color – The diffuse color of the material. Note: the actual diffuse color of the surface also depends on the reflection and refraction colors.
Amount – A multiplier for the diffuse color.
Opacity Map – Assigns opacity to the material where white is completely opaque and black is completely transparent. You can also assign a map by clicking the check board button. This way you can create a material that has a non-uniform opacity.
...come to think of it, having an opacity color input would be quite useful in the Thunderloom shader for semi-transparent "sheer" materials.
Similarly the reflection color of a VrayMtl in Maya also has a reflection amount slider under it.
-Derek
from thunderloom.
Ah ok, I see, thank you. I missed that.
A diffuse amount slider would then be good.
Will make a new issue for opacity.
from thunderloom.
@vidarn @petermcevoy Could this be added to the 1.0 milestone? With a texture map in either the diffuse color or specular color, it's pretty essential for an artist to have an amount slider to modulate this color.
from thunderloom.
Yes, I think that makes sense. Will do.
from thunderloom.
Related Issues (20)
- Fresnel
- Specular nosie + uv rotation does not give expected results.
- Vray Diffuse RE
- Compatibility with Vray Next HOT 11
- Maya crashes when texture is input into default color slots
- Maya crashes with daisy chain node inputs into Thunderloom HOT 2
- Maya batch render different from Maya interactive render (spec amount) HOT 6
- Feature Enhancement: support for bump/normal maps
- Add Thunderloom to Autodesk App store HOT 2
- Improve “diffuse” shading HOT 3
- Add option for uv offset
- how to install ThunderLoom HOT 1
- Release for Vray Next HOT 3
- PTN files saved with older version and real uv brakes 3dsMax plugin. HOT 1
- Support vrscene export from max.
- V-Ray Standalone: Incorrect loading of yarn specific float and bool parameters.
- Create a default pattern
- 3DsMax 2020 Vray 5 Hotfix 2 HOT 2
- Thunderloom vray 3.6 for 3DS Max 2020 HOT 3
- compile dll file for vray Maya
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from thunderloom.