Giter Club home page Giter Club logo

Comments (7)

petermcevoy avatar petermcevoy commented on September 20, 2024

We think these sliders do not really belong in the Shader. These manipulations might be better to do outside the shader, as a node in the node-graph. Just to keep the shader a bit focused on the task. Currently the diffuse slider and texture input it works just like the diffuse parameter in VRayMtl.

from thunderloom.

sharktacos avatar sharktacos commented on September 20, 2024

@petermcevoy
Maya 2017 color management makes having the texture gamma unnecessary. So I agree the texture gamma should not be included in the shader.

It would be nice to have a diffuse amount slider though, just like in a VRayMtl. You say "Currently the diffuse slider and texture input it works just like the diffuse parameter in VRayMtl" so does that mean the diffuse amount slider has been implemented?

-Derek

from thunderloom.

petermcevoy avatar petermcevoy commented on September 20, 2024

Forgive me, again not very familiar with Maya, so I am probably missing something... But looking at the VRayMtl node in Maya, I can not see a multiplier/amount slider? Except the slider at Diffuse Color, which gets disabled if we link a texture (this functionality we do have).

screenshot 2017-09-04 17 14 16

screenshot 2017-09-05 01 31 34

from thunderloom.

sharktacos avatar sharktacos commented on September 20, 2024

@petermcevoy,

The Properties Editor you posted above is not showing all of the attributes in the VrayMtl, which is admittedly confusing. To see all the attributes you need to view the shader in Maya's Attribute Editor. This is a screen shot from the diffuse ("basic parameters") section of a VrayMtl:

image

There you can see the diffuse amount slider

From the Chaos manpage for the VrayMtl:
https://docs.chaosgroup.com/display/VRAY3MAYA/V-Ray+Material+%7C+VRayMtl

Diffuse Color – The diffuse color of the material. Note: the actual diffuse color of the surface also depends on the reflection and refraction colors.

Amount – A multiplier for the diffuse color.

Opacity Map – Assigns opacity to the material where white is completely opaque and black is completely transparent. You can also assign a map by clicking the check board button. This way you can create a material that has a non-uniform opacity.

...come to think of it, having an opacity color input would be quite useful in the Thunderloom shader for semi-transparent "sheer" materials.

Similarly the reflection color of a VrayMtl in Maya also has a reflection amount slider under it.

image

-Derek

from thunderloom.

petermcevoy avatar petermcevoy commented on September 20, 2024

Ah ok, I see, thank you. I missed that.
A diffuse amount slider would then be good.

Will make a new issue for opacity.

from thunderloom.

sharktacos avatar sharktacos commented on September 20, 2024

@vidarn @petermcevoy Could this be added to the 1.0 milestone? With a texture map in either the diffuse color or specular color, it's pretty essential for an artist to have an amount slider to modulate this color.

from thunderloom.

petermcevoy avatar petermcevoy commented on September 20, 2024

Yes, I think that makes sense. Will do.

from thunderloom.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.