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Hello, there!

I'm a computer Engineer who just graduated from the University of Central Florida. I'm driven by storytelling through technology in whatever form it may take, whether utilizing location-based themed entertainment, interactive exhibits, or game-engine based solutions.

I'm currently employed as an Associate Show Programmer at Universal Creative.

I've has previously worked as an Intern at Universal Creative in Orlando, working as part of the Ride and Show Performance team to program ride motion and show elements, while also developing software tools and scripts to assist in content authoring for upcoming attractions.

You can find more about me on my website https://thomasstoeckert.us, and feel free to contact me if you have any questions about me or my work.

Thomas Stoeckert's Projects

breakout_editor icon breakout_editor

A Flutter-based desktop application to edit level files for my MSPBreakout project

ctext icon ctext

A simple text-adventure engine written in C, created as a first-semester final project for Intro to Programming at UCF

gallery_saver icon gallery_saver

Flutter plugin that saves images and videos to devices gallery

magicradio icon magicradio

A Python Engine to Simulate a Radio with Fictional Radio Stataions

mspbreakout icon mspbreakout

A quick project to clone ATARI's Breakout to the MSP430FR6989 w/ Education Booster Pack MKII

pick-a-picture icon pick-a-picture

A lightweight website that picks a random title from a film library stored in a google sheet.

themeparks icon themeparks

Unofficial API for accessing ride wait times and schedules for Disneyland, Disney World, Universal Studios, and many more parks

vhsface icon vhsface

A watchface for Pebble, based around my high school

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