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TheRealMJP avatar TheRealMJP commented on July 20, 2024

Hello!

The SH code in this project originally came from many years ago when we were first doing experiments at work. I can't quite remember the circumstances, but we ended up performing simple transformation on the XYZ components to account for differences in our coordinate system compared to what was used in some of the papers we were reading through. Either way we ended up negating X and Y, and when you propagate that through the polynomials you get the code that's in this repository, I believe that this is okay as long as you're careful to be consistent and do the same transformation everywhere, which is why there's no visual errors in the sample. However I think for publicly-released code it would probably be best to fix the polynomials so that they match the literature, which would make it less confusing. It would also be good for anyone that wanted to extend the code further, since they would probably be thrown off by the coordinate transformation.

Either way, I really appreciate you pointing this out. It's all too easy for things like this to unnoticed, and end up forgotten over the years. When I get some time I'll go through the code and fix the SH polynomials, but until then I'll leave this open.

from bakinglab.

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