Comments (3)
As much of a cross-over this new suggestion has, I thinkg it'd be better to keep it in it's own issue due to some logistical problems that could arise from having them both in the same one.
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Would be cool to have that as vehicle-specific property too, so for cars with it enabled pressing stage key would instantly switch to Stage 3
from dls.
Would be cool to have that as vehicle-specific property too, so for cars with it enabled pressing stage key would instantly switch to Stage 3
That's indeed a nice idea. It could even be expanded, to allow customizing the order of stages and to skip specific stages per vehicle.
For example, there could be two options per car to customize the standard cycle (by default 0>1>2>3>0) and the modified (backwards) cycle I suggested (by default 0>3>2>1>0). This would also allow users to set up stages like ELS' jump mode (J to cycle 0>3>0, Alt+J to cycle 0>3>2>1>0).
The settings in the xml could for example be like this:
<LightStages>
<StageSwitch>1,2,3</StageSwitch>
<ModifiedStageSwitch>3,2,1</ModifiedStageSwitch>
</LightStages>
Though I'm not sure if this shouldn't be a separate issue, as having customizable light stages doesn't necessarily depend on the option to reverse the order.
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Related Issues (20)
- Allow custom siren toggle "clicks"
- Add RPH wrappers for added compatibility.
- EmergencyLight.Light not being assigned by SirenApply HOT 1
- DLS Crash when changing vehicles in LSPDFR vehicle garage
- Custom intlt_off.png isn't being loaded
- Customizing order of stages and skipping stages
- UI placement (siren controllers)
- Controller bug HOT 2
- UI transparent background problem HOT 2
- Allow for AI Yield to Vehicle customizeable by Stage
- Allow for multiple models to be set up by a single configuration file.
- Changing traffic advisor mode causes freeze
- Siren .XML Name Duplicate
- Feature requests HOT 3
- Tail-lights bug
- Public version .ini flaw
- Remove police.xml from the install folder
- Archivation
- Releases
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