Name: Pablo Lario Gómez
Type: User
Bio: I am currently studying Informatic Engineering in Albacete, Spain. I love videogames, and I would love someday to make them for a living. I am learning gamedev.
Twitter: lario_goro
Location: Albacete, Spain
Blog: https://thelario.github.io/
Pablo Lario Gómez's Projects
This is the repository of the project for my game AMEBA.
Blups is a casual, short 2D game in which a new minigame appears to be played every 10 seconds. It can be played in the browser, in windows or in mobile devices. The project is currently stopped and not in development, and is not planned to be in development in the short/mid term.
Repositorio para el proyecto de prácticas de la asignatura Diseño de Sistemas Interactivos.
This repository helds the proyecto made for the Game Maker's Toolkit Game Jam 2023. This proyect has been made by 2 people, Pablo (Programmer) and Ángel (Artist), using the Unity Engine.
Repository for storing the solutions for the lab assignments of Inteligent Systems subject in the university.
This is the repository of the assignments of Language Processors. In this assignments, we are implementing a language compilator using python.
This is the repository for the game I made for the Ludum Dare 49 Game Jam
Learning-OpenGL is the repository I will be building through my entire process of learning OpenGL. I will start this project going through all the videos made by The Cherno about OpenGL, and then I will read books and more information on the topic in order to advance my learning and understanding of rendering, engine graphics and OpenGL in particular.
Mike's Balls is a game solo developed by Pablo Lario in around 2 months of development. The game currently is in a demo version, in case it has traction I will consider making a full release on Steam, adding a lot of content and polish.
This is the repository for my mobile game Neon Influence.
Repository that contains all the proyect of the arcade game pong, made from scratch using c++ and opengl as a learning exercise.
Este repositorio contiene todas las prácticas que he realizado para la asignatura de Diseño de Algoritmos, en el curso tercero de la carrera de Ingeniería Informática en la UCLM.
Questionately is a free mobile game made for making questions to your friends, so that you can know them a bit better
Este repositorio contiene el proyecto que se está desarrollando para la serie de tutoriales en YouTube: Cómo hacer un Roguelike en Unity?
Satellite Engine is a game engine made from scratch as a learning experience.
This is the repository for my game, SHOOTINGAT.
This is the repository for my 2D Arcade Roguelike game Shootingat Resolved
Este repositorio contiene las tres prácticas realizadas para la asignatura de Sistemas Basados en el Conocimiento en el año 2021-2022. Las tres prácticas están realizadas en libretas Python, y consisten en aprendizaje de árboles e inferencia de reglas.
My goal with this project has been to learn about how to implement the Wave Function Collapse (WFC) algorithm.
Config files for my GitHub profile.
This is the repository containing all the project from a game project called Lord Niano Attacks, which is a vr tower defender game developed by four college students for the Videogames & VR university course.