Comments (3)
This isn't entirely off the table but I'm keeping the name the same for now so the repo is easy to find and use for players who used previous versions.
from undeadpeopletileset.
We could also rename it to something specific to the history of the tileset. While I do recall it was put together and did undergo a complete name change once MShock became its author, for a while it managed to avoid a complete name override, becoming MShock Modded back when I was maintaining it, then MShock+ Xotto under Xotto.
Though as MS-Xotto has been revived as a separate tileset now, moving on from that might be warranted for clarity.
from undeadpeopletileset.
Just to support your decision - I found this repository by googling "UndeadPeopleTileset". It would be harder for me to find it with another name probably.
This isn't entirely off the table but I'm keeping the name the same for now so the repo is easy to find and use for players who used previous versions.
from undeadpeopletileset.
Related Issues (20)
- Small vacuum oven sprite is invisible. HOT 3
- Uneven spilt liquid graphics
- Embrasures HOT 1
- Missing MOLLE backpacks and mutant samples sprite HOT 1
- There are missing dots on the tiles of mon_boomer_claymore
- In a Cataclysm build that uses "home_dir", and /usr/ as a prefix, where do the mod tilesets go? HOT 6
- NPC holding electric lantern appears to be a talking electric lantern HOT 2
- Makeshift Blindfold doesn't cover your eyes HOT 6
- Can't play in a world with DinoMod on HOT 4
- Slowdown Issues HOT 4
- Major slowdown when moving from an inside tile to an outside tile
- Magiclysm tiles not working/displaying. HOT 2
- Missing shocker zombie sprite HOT 7
- Tileset version roll back HOT 1
- Graphical Overmap Issues HOT 3
- Two-Way Ladders are bugged HOT 2
- tileset does not work with new 3D vision of lower levels with distance fog PR HOT 8
- White hair, different HOT 5
- All hairs are disappeared! HOT 6
- Long hairs in general not displaying HOT 4
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