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Comments (7)

tentone avatar tentone commented on May 11, 2024

Yes you can change the parameters in the LOD Control object.

For LODFrustum and LOLDRadial increase the value of "subdivideDistance" to have more detail in the tiles.

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laraduarte avatar laraduarte commented on May 11, 2024

by doing do I get this issue, top and bottom of the screen not on the same level :S (LODRadial, this.subdivideDistance = 100; this.simplifyDistance = 300;)

image

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tentone avatar tentone commented on May 11, 2024

You can use the LODRadial or LODRaycast for this scenario instead.

Would be more suitable than LODFrustum

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laraduarte avatar laraduarte commented on May 11, 2024

the screenshot is actually LODRadial
(LODRadial, this.subdivideDistance = 100; this.simplifyDistance = 300;)

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laraduarte avatar laraduarte commented on May 11, 2024

also, the height_shader is no longer working.

image

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tentone avatar tentone commented on May 11, 2024

@laraduarte I have confirmed that the height shader is broken.

Please opena new issue for this. I will take a look into it.

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laraduarte avatar laraduarte commented on May 11, 2024

About the lod issue described above any suggestions?!
I sti think the lod system has some issues and is also the reason why some tiles are white and not loading

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