Comments (1)
首先感谢 Pony 对 PAG 的肯定,我们其实去年有在推动微信小程序植入的事情,微信已经内置了C++版本的PAG库,如果小程序能绑定接口暴露出来,从性能和体验上肯定是最好的方式,会比wasm的还更好不少。这从技术方案上都是行得通的,但这又并不单纯的一个技术问题。小程序作为一个开放平台也有他们的公平性考虑,目前只愿意暴露在行业里足够普及的方案。我们当时还没开源,只以在公司内的影响力不足以推动作为标准接口暴露出来的这个形式。这也算是导致 PAG 正式开始推动对外开源的一个触发点吧。目前 PAG 正在适配小程序,第一步起码先让用户可以基于 wasm 方案在小程序用起来,逐渐有更多 PAG 在小程序应用场景出来,再去推动微信内置可能会更加容易被平台接受。另外可能跟认知不太相符的点是,在这件事的推动上,其实外部用户的真实诉求和发声反而是比我们内部团队的说服力大很多的,我们也在努力推动这个事情,但眼下可能是扎实的服务好行业里的用户群体,这个才更容易实现。
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Related Issues (20)
- Safari 播放 pag 无任何反应(无报错)
- iOS闪退反馈 HOT 2
- 4.2版本线上偶现ANR问题 HOT 2
- windows系统 使用BMP合成导出 会失败 HOT 1
- 4.3.33 iOS 使用静态库集成后,编译报错。 HOT 1
- android crash HOT 1
- 相同版本号下的PAGViewer导出工具在MAC下可以导出,windows系统会报很多错误或者导出失败 HOT 1
- PAGAnimator.play() The scale of animator duration is turned off! HOT 1
- Crash in `tgfx::ResourceCache::detachFromCurrentThread()` HOT 4
- Android 在同效果对比Lottie 动画帧卡顿
- Android跑monkey出现的crash
- Android realme 真我GT NEO3 机型Pag动画无法执行 HOT 1
- pag资源出现黑底 HOT 3
- 二次开发屏幕闪烁 HOT 1
- 关于pagVIew使用进度回调问题 HOT 2
- 小程序android端,无法导出最新的图片
- iOS crash
- iOS crash pag::AnimatableProperty<std::__1::shared_ptr<pag::PathData>
- pag::PAGVideoDecoder::SetMaxHardwareDecoderCount(int) HOT 1
- Cef 里使用websdk报错:wasm streaming compile failed,非替换图及背景色变成黑的(丢失?)
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